Interesting to find a completely opposite point of view, Jethraw. While I feel more inclined to agree with you, I don't agree that everything must have a usage and all space has to be productive. For me, that ends up with an area like Burthorpe: it is RS gold lively, it is crowded, and it's horrible to be in because there are too many NPCs, skills, and thoughts included (often where you may easily combine several NPCs and areas to a single ) and you eliminate the ambience which made the area intriguing beforehand.
In a sense, Taverley was nice because it was calm, which made it feel as the type of place where druids could hang out. It gave Burthorpe a reason, as it were, since they fought to protect that place. The woods between them nicely illustrated a genuine difference between the 2 towns, and an honest shift in momentum.
Although I was not trying to describe agility shortcuts, I could see why it seemed like it. What I meant was that the especially artificial blockades appeared ridiculous. The lengthy fences stretching around the desert are all that divides sand from bud. It doesn't make sense, it seems silly, and all of our players could climb over it in two shakes of a lamb's tail. If agility menus were redefined so that they were not linked to certain places but instead were particular activities (e.g. level 50, learn how to climb any and all cliffs, level 80, learn how to climb ice with a couple of pickaxes) then these boundaries are logical.
Yeah, I really don't enjoy what they have done with Burthorpe and Taverly. There's no distinction between the two today, and it seems too packed with no feel of settlement. I remember using a plaza with some things, like having a marketplace in Burthorpe plus a church (or perhaps a cathedral if we wanted it to be a town...), but we surely need more distance between Taverly and Burthorpe.
I really don't like seeing all the trolls in Taverly. I don't like how silly they have made it all, and how low levelled the trolls are. I want Burthorpe to feel as a gritty military city shielding the principality's lands out of the trolls. It does not feel really militant anymore, and before the upgrade it didn't feel as a town or a town. I agree on the boundaries, although Jagex are making the transition to desert a bit smoother. Even when I first started I found it really odd. Also, it would be wonderful if we had more rivers and so on with the buy rs gold paypal kayak transportation system. If we made the map bigger it'd certainly be useful.